Garena

/Rules & Regulations

Updated as of 7th May 2012


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General

Competition Method : 5 vs 5

Winner Condition
TFM: Most points out of 2 sides played
SD: Most points out of 2 sides played
Overall: Winner of 2 game modes
Condition: Team Death Match will only be played if there's a tie-breaker

Game Settings & Rules

Banned Weapons & Gears
• Assault Rifles(AR): Holy Shotgun, MASS-NZ1100, M60, MG42, M1919A4, Enfield, Enfield-Woodlands & HK 416 N.
• Submachine Gun(SMG): UZI-NZ1, MP5KPDW-H, MP40 & MP7-Viper.
• Sniper Rifle(SR): Barrett
• Grenade: T1 Grenade, Model 24 Grenade, Flash Frag & Jack O Flash Frag
• Miscellaneous: Scopes, Silencers, Subzero Blood, Advance Sweeper, Advance Dominator, Brutality Evasion, Fast Respawn Item, US Airborne, Germany Army, Nina, Isabelle, US Marine & Sniper Mantis.

Map Pool

Team Flag Match
Berlin
Sandstorm I
Broken Cage
Broken City II
Xitang
Quarry

Search & Destroy Crackdown
Sandstorm II
Broken City I
Titan Valley
Red Mansion
Office

Team Death Match (Tie Breaker)
Training Camp

Selection of Maps A coin toss will be used to decide which team will ban the map for Team Flag Match. Winner of the coin toss will get to ban the map first, and so on and so forth.

Team Flag Match
• Each game consist of 1 map, players are to play both sides of the map
• Every side is 120 points and amount of time will be 10 minutes
• Only 2 sniper allowed at all times in each team
• All players are allowed to use cash and gachapon weapons that are not banned
• Partnership is allowed

Loser of TFM will get to ban the SD map first, and so on and so forth... Loser of TFM will get to choose the side.

Search & Destroy Match
• Each game consist of 1 map, players are to play both sides of the map
• Every side is 5 rounds and amount of time will be 2 minute 30 seconds for each round
• All players are allowed to use cash and gachapon weapons that are not banned
• When a player dies, they are to click away into the 3rd person view and no communication allowed after 3 seconds
• Only 1 sniper allowed at all times in each team
• Partnership is allowed

Tie-Breaker
• Players are to play Team Death Match
• This round there will only have 80 points and time taken will be 10 minutes
• Map used for this round will be Training Camp only
• All players are allowed to use cash and gachapon weapons that are not banned
• Partnership is allowed

Prohibited Actions in Game

• Changing of "HOST" when the match has begun is strictly not allowed, doing so will result in a default map loss.
• Intentional or non-intentional use of any bugs/ in-game Glitch (Knife Bug, Shots becomes Knife Damage) or any kind of usage will result in a loss or disqualification. This decision will be made by the marshall/s or Head Marshall.
• If in any case, a game is restarted, players are not allowed, under any circ-umstances, to go to the Shop/Inventory to change gears/weapons/armor etc.

Disconnections

Disconnection
Any disconnection of the connection between match players due to System or Power problems/issues

Intentional Disconnection
Upon judgment by the referee, any offending player will be charged with a loss by forfeit

Unintentional Disconnection
• Round will restart if either side points is 20 and below or below 3 minutes into the round.
• Score will be recorded if either side points is 21 and above or more than 3 minutes into the round, round will restart and end with the previous total score.
• In the event of a disconnection, the marshal/s reserves the rights to restart the match or determine the match outcome on a case-by-case basis.

Warnings & Disqualifications

• A warning will be given to any player in the team when he/she breaks or abuse any rule of the tournament
• A team will be disqualified from the tournament when a total of 3 warnings are given to the its members

In Case of Problems
• If there are any technical, equipment, game exploit issues, disputes and/or interruptions, the Game Marshal/s are to be informed immediately and without delay. Failure to adhere to the aforementioned could result in a warning or disqualification from the tournament.
• If any intentional hardware reset and problem occurs, the marshal/s may decide to end the match with the offending player losing by forfeit.
• In the Team Flag Match (TFM), any game interruptions will be done after the completion of the round and not immediately during the game. The only time a restart will be done, is if the points of both the Red and Blue teams are under 20.
• In Search and Destroy mode (SD), only one sniper is allowed, and team-mates/opponents are not allowed to pick up the sniper rifle. Players are not allowed to share the sniper rifle with their team-mates at the start of every round.
• Player substitution is only allowed after the completion of every match, and not halfway during TFM and SD or Team Death Match (TDM).

These rules are for the Blackshot Champions Pride and are subject to modification in the following aspects:
• Use of most recent patch/version release of each official game within Blackshot Champions Pride committee's own discretion.
• Changes to in-game settings and options necessitated by the use of most recent patch version/release.
• Cheat Protection Program release and/or cheat protection functions.
• Game settings and/or operations guidelines dictated by differences between online and LAN Tournaments.

*Event rules and mechanics may change without prior notice.
Last Updated on Wednesday, 09 May 2012 03:41